V1.19.2 released
I released the next version (1.19.2). The support of the old multiplayer system ended, so I had to implement the new one.
Because of this big technical change, I have to test the game again. But this is a big task, which would take long. So I decided to do 4 test and bug fix stages: This release is the 1st stage, where I tested, if it's possible to collect all items in the single player. The next stage is to test if the items are working, if I didn't tested them in the 1st stage (e.g the oven was tested to get iron). The 3rd and 4th stage are repeating stage 1 and 2 with the multiplayer.
The most importand visible changes in this version are: The bug, which caused the long loading, if object pooling is on, is now fixed. The start menu looks different and easier to understand. Also I made some changes in the balancing and fixed bugs, where I didn't checked, if they occured in the last version. Because of that and the big amount of changes and bug fixes, I skip writing a changelog.
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Blockiverse
A sandbox building game, which take place in a whole universe.
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