Devlog
- September 29, 2023 by DasTobiToday I made the video devlog for the month September... Continue reading
- September 18, 2023 by DasTobiToday I started to implement evolution... Continue reading
- September 08, 2023 by DasTobiNow different living forms appear in different biomes... Continue reading
- June 26, 2023 by DasTobiToday I made the devlog video for June:... Continue reading
- May 29, 2023 by DasTobiToday I made the devlog video of May... Continue reading
- March 27, 2023 by DasTobiToday I made the devlog video for March... Continue reading
- March 10, 2023 by DasTobiNow the creature is able to focus an object... Continue reading
- February 27, 2023 by DasTobiToday I made the devlog video for February... Continue reading
- January 31, 2023 by DasTobiToday I made the devlog video for January... Continue reading
- December 27, 2022 by DasTobiToday I made the devlog video for December... Continue reading
- November 17, 2022 by DasTobiNow it's again possible to fertilize plants to get items... Continue reading
- November 10, 2022 by DasTobi#moddingNow it's also stored in the modding api, which items are useable as fuel for ovens... Continue reading
- October 26, 2022 by DasTobi#plant, #generatorToday I started to implement the automatic selection of colors for flowers based on the photosynthesis color... Continue reading
- September 30, 2022 by DasTobi#plant, #generatorThis week I added palm trees, with their special bent/ shaped leaves and I started to implement flowers... Continue reading
- September 26, 2022 by DasTobi#video, #devlogToday I made the devlog video for September... Continue reading
- August 29, 2022 by DasTobi#plant, #generatorToday I released the 1st prototype of the Model Tester and made a video tutorial for it... Continue reading
- August 26, 2022 by DasTobi#plant, #generatorNow giant redwoods are also back in the game... Continue reading
- August 25, 2022 by DasTobi#plant, #generatorToday I improved the look of the texture for leaves and now I'm happy with spruces (at least for the moment)... Continue reading
- August 24, 2022 by DasTobi#plant, #generatorToday I started to implement needles for the texture of leaves... Continue reading
- August 18, 2022 by DasTobi#plant, #generatorToday I tidied up the xml-file, in which I store the data to create plants, and the front end to edit the xml-file... Continue reading
- August 05, 2022 by DasTobi#plant, #generatorToday I added an option to test grass in the model tester... Continue reading
- August 04, 2022 by DasTobi#plant, #generatorToday I added options to create center branches to make it easier to setup round treetops... Continue reading
- August 03, 2022 by DasTobi#plant, #generatorNow I'm able to control the gravity, which affect the direction of branches, with formulas... Continue reading
- August 02, 2022 by DasTobi#plant, #generatorHere you can see, what happens, when you add a gravity to the growing direction and set it to a positive value... Continue reading
- July 25, 2022 by DasTobi#video, #devlogToday I made the devlog video for July... Continue reading
- July 18, 2022 by DasTobi#plant, #generatorNow the tree, with all the tangents (green) and normals (yellow and magenta), looks valid... Continue reading
- July 15, 2022 by DasTobi#plant, #generator, #bug, #fixToday I nearly fixed all bugs in the plant generator. Only this little twist is left, but this is a task for Monday... Continue reading
- July 07, 2022 by DasTobi#plant, #generatorIt's interesting how much a little bit of randomness let look a tree a lot more natural... Continue reading
- June 29, 2022 by DasTobi#plant, #generatorToday I improved the whole uv map of tree trunks... Continue reading
- June 28, 2022 by DasTobi#plant, #generatorToday I closed the gap at the end of branches. The uv-map could be better, but this problem I will check tomorrow... Continue reading
- June 27, 2022 by DasTobi#devlog, #videoToday I made the devlog video for June... Continue reading
- June 24, 2022 by DasTobi#marketingToday I updated the game page and spend time on other marketing content... Continue reading
- June 23, 2022 by DasTobi#plant, #generatorNow the plant generator can handle the heads of mushrooms and different materials for trunks... Continue reading
- April 28, 2022 by DasTobi#plant, #generatorNow the spheres works on plants in the game, but there is still a lot to do until it's a good looking mushroom... Continue reading
- April 25, 2022 by DasTobi#video, #devlogToday I made the video-devlog of April... Continue reading
- April 12, 2022 by DasTobi#plant, #generatorToday I added a form to the model generator to setup different objects... Continue reading
- April 08, 2022 by DasTobi#bug, #fix, #marketing, #plant, #generatorDuring the last two days I implemented, that the game can handle multiple grass textures and I fixed light issues in the space. From now on every Friday is reserved for marketing. I started with analy... Continue reading
- April 06, 2022 by DasTobi#plant, #generatorNow the in game model builder uses the xml-file, which is generated by the model generation tool... Continue reading
- April 04, 2022 by DasTobi#plant, #generatorToday I created a form, which supports users to find good values to setup random colors... Continue reading
- March 28, 2022 by DasTobi#devlog, #plant, #generatorToday is the last Monday in March. So I made the next devlog video... Continue reading
- March 24, 2022 by DasTobi#plant, #generatorToday I teached the plants to grow only at places for which they are calculated. After that, I added falling damage... Continue reading
- March 18, 2022 by DasTobi#plant, #generatorToday I calculated the colliders for the tree. The next step is to calculate how much loot every growth step gives... Continue reading
- March 17, 2022 by DasTobi#plant, #generatorFinally the 1st dynamic created tree is in the game... Continue reading
- March 09, 2022 by DasTobi#plant, #generatorThe last 2 days I migrated the source code, which creates the trees to the final game... Continue reading
- February 28, 2022 by DasTobi#release, #videoToday I made the release video for V1.22 (Grass update) and fixed the bug with the flying chunks, during chunk generation... Continue reading
- February 15, 2022 by DasTobi#plant, #generatorToday I started to move the grass from the test project to the final game... Continue reading
- February 14, 2022 by DasTobi#plant, #generatorThis is how it looks, when you try to improve your terrain shader and something goes wrong... Continue reading
- February 08, 2022 by DasTobi#plant, #generatorThe last two days I added the level of detail to trees and started to implement a grass shader... Continue reading
- February 03, 2022 by DasTobi#plant, #generatorToday I prepared a landscape to test a spawner for the dynamic trees. Now its also possible to store and load the generated trees... Continue reading
- February 02, 2022 by DasTobi#plant, #generatorToday I improved the look of leaves and moved them a bit into the tree, so they look more like a part of the tree... Continue reading
- February 01, 2022 by DasTobi#plant, #generatorNow the leaves have different rotations and the source code is tidy up... Continue reading
- January 31, 2022 by DasTobi#video, #devlogToday I made the January video devlog... Continue reading
- January 28, 2022 by DasTobi#plant, #generatorNow I copied the leave multiple times to the tree. The next step is to rotate the leaves into a valid direction... Continue reading
- January 27, 2022 by DasTobi#plant, #generatorToday I started to implement leaves for the dynamic tree... Continue reading
- January 26, 2022 by DasTobi#plant, #generatorNow the dynamic calculated tree starts to look like a 3D tree... Continue reading
- January 25, 2022 by DasTobi#plant, #generatorThe last two days I learned how to implement bezier curves to remove the straightness of the branches... Continue reading
- January 17, 2022 by DasTobi#plant, #generatorToday I started to create a plant generator... Continue reading
- January 06, 2022 by DasTobi#bug fixToday I fixed the bug with the terrain lighting in the final game... Continue reading
- December 28, 2021 by DasTobi#summaryToday I made the summary video of 2021... Continue reading
- November 24, 2021 by DasTobi#performance, #data, #storeToday I started to optimize, how I store data, to improve the performance and to get cleaner source code. Now I have 404 lines less source code to worry about... Continue reading
- November 22, 2021 by DasTobi#ggdsToday I made the video for the 10th round of the #GermanGameDevShowcase... Continue reading
- November 18, 2021 by DasTobi#graphicToday I started to improve the clouds... Continue reading
- November 16, 2021 by DasTobi#colorNow all items are colorable. In the next step I'll improve the look of clouds... Continue reading
- November 12, 2021 by DasTobi#graphicNow you are able to select a color for wooden planks and glass... Continue reading
- November 10, 2021 by DasTobi#menuToday I started to implement the color picker for objects... Continue reading
- November 05, 2021 by DasTobi#livestreamLivestream: Collecting ideas while watching old videos: https://www.twitch.tv/dastobi123... Continue reading
- August 26, 2021 by DasTobi#multiplayerAfter a lot of issues, it's at least possible, that 2 players see each other... Continue reading
- August 10, 2021 by DasTobi#landscape, #release, #videoToday I made the release video for V1.19 (River system update) and fixed the bug, that rivers sometimes flow uphill... Continue reading
- August 04, 2021 by DasTobi#landscapeToday I checked and fixed the river system on other types of planets... Continue reading
- July 07, 2021 by DasTobi#landscapeToday I improved the calculation, where river sources will be... Continue reading
- June 23, 2021 by DasTobi#landscapeToday I started to calculate the terrain next to rivers... Continue reading
- June 03, 2021 by DasTobi#animal, #release, #videoToday I released V1.18 (animal update). I also made the release video. Change log: - new animals... Continue reading
- June 01, 2021 by DasTobi#animalToday I started to create the 3D-model for green lynx spiders... Continue reading
- May 28, 2021 by DasTobi#animalToday I started to create the 3D-model for anacondas... Continue reading
- May 26, 2021 by DasTobi#animalToday I started to create the 3D-model for pandas... Continue reading
- May 19, 2021 by DasTobi#animalToday I started to create the 3D-model for giraffes... Continue reading
- May 18, 2021 by DasTobi#animalToday I added the alligators to the game... Continue reading
- May 17, 2021 by DasTobi#animalToday I added a texture and the armature to alligators... Continue reading
- May 14, 2021 by DasTobi#animalToday I added the remaining parts to the alligator... Continue reading
- May 13, 2021 by DasTobi#animalToday I started to create the 3D-model for alligators... Continue reading
- May 11, 2021 by DasTobi#animalToday I added a texture and the armature to helmeted water toads... Continue reading
- May 07, 2021 by DasTobi#animalToday I started to create the 3D-model for helmeted water toads... Continue reading
- May 03, 2021 by DasTobi#animalToday I added a texture and the armature to wolves... Continue reading
- April 30, 2021 by DasTobi#animalToday I started to create the 3D-model for wolves... Continue reading
- April 28, 2021 by DasTobi#animalToday I added a texture and the armature to marmots... Continue reading
- April 27, 2021 by DasTobi#animalToday I started to create the 3D-model for marmots... Continue reading
- April 26, 2021 by DasTobi#animalToday I animated the bison and added it to the game... Continue reading
- April 22, 2021 by DasTobi#animalToday I started to create the 3D-model for bisons... Continue reading
- April 20, 2021 by DasTobi#animalToday I added the scorpion to the game... Continue reading
- April 19, 2021 by DasTobi#animalToday I animated the scorpion and prepared him for the game... Continue reading
- April 16, 2021 by DasTobi#animalToday I created the 3D-model of a scorpion... Continue reading
- March 29, 2021 by DasTobi#graphicToday I just continued with improving items and adding new materials... Continue reading
- March 17, 2021 by DasTobi#plantToday I added the new bamboo model to the game... Continue reading
- March 16, 2021 by DasTobi#plantToday I recreated the model of bamboo... Continue reading
- March 12, 2021 by DasTobi#plantToday I created the model of quiver trees... Continue reading
- March 10, 2021 by DasTobi#plantToday I recreated the model of the palm... Continue reading
- March 05, 2021 by DasTobi#plantToday I've added rosemary to the game... Continue reading
- March 02, 2021 by DasTobi#release, #videoToday I made a video about V1.16.5 (1st half of the Plant update)... Continue reading
- February 25, 2021 by DasTobi#plant, #blender, #add-onToday I tested another blender add on (modular tree blender by maxime herpin) to create trees and so far I like it... Continue reading
- February 17, 2021 by DasTobi#plantToday I created a 3D model of a rusty leaved alprose... Continue reading
- February 10, 2021 by DasTobi#plants, #prototypeToday I researched and tested, how it's possible to create better trees... Continue reading
- February 01, 2021 by DasTobi#release, #videoToday I made a video about the latest update (Biomes)... Continue reading
- January 28, 2021 by DasTobi#bug, #fix, #testToday I tested the new biome system on other kind of planets and fixed the problems, which I found... Continue reading
- January 22, 2021 by DasTobi#biomeToday I added the improved calculation of biomes to the final game... Continue reading
- January 21, 2021 by DasTobi#biome, #landscape, #testerToday I added vertical biomes to the landscape tester to avoid for example, that sea anemones spawn on land. I also improved the filter options of the map... Continue reading
- January 18, 2021 by DasTobi#biomeToday I added the calculation of the biomes to the landscape tester... Continue reading
- January 01, 2021 by DasTobi#trailerToday I made a new trailer for Blockiverse... Continue reading
- December 30, 2020 by DasTobi#interviewToday I interviewed myself about gaming because @letsgamedev tagged me in the GamesTag... Continue reading
- December 29, 2020 by DasTobi#videoToday I made a summary video about what I have done this year... Continue reading
- December 23, 2020 by DasTobi#characterToday I started to implement pregnancy with the new 3d-model... Continue reading
- December 21, 2020 by DasTobi#clothesToday I recreated the grass clothing for the final game... Continue reading
- December 18, 2020 by DasTobi#character, #designToday I added clothes to my character designer prototype... Continue reading
- December 16, 2020 by DasTobi#character, #designToday I started to add the new player model to the final game... Continue reading
- December 11, 2020 by DasTobi#modellingToday I started to learn how to create hairstyles... Continue reading
- December 10, 2020 by DasTobi#prototype, #modellingNow the prototype for the stepless growing is done. Tomorrow I'll research for a better way to create hair... Continue reading
- October 07, 2020 by DasTobi#graphicShould I say something else than "Enjoy the sunset."?... Continue reading
- September 30, 2020 by DasTobi#spaceNow it's again possible to rename planets and stars... Continue reading
- September 28, 2020 by DasTobi#spaceToday I started to implement the traveling between stars... Continue reading
- September 21, 2020 by DasTobi#spaceNow a star system can be displayed in the final game an the space ship can be steered... Continue reading
- September 15, 2020 by DasTobi#space, #prototypeToday I added the space ship to the prototype. In the next step I implement the traveling between star systems and galaxies... Continue reading
- August 27, 2020 by DasTobi#GGDS, #videoToday I created the video for the 4th round of the #GermanGameDevShowcase... Continue reading
- August 26, 2020 by DasTobi#release, #videoToday I made a video about V1.13 (cave- and performance-update)... Continue reading
- August 12, 2020 by DasTobi#performance, #landscape, #testerToday I started also to improve the landscape tester. Now the game is close to stable 60 FPS... Continue reading
- July 09, 2020 by DasTobi#CaveToday I continued with the new cave models. Now 12% are done... Continue reading
- July 07, 2020 by DasTobi#caveToday I added the new cave models to the game... Continue reading
- June 23, 2020 by DasTobi#BlenderToday I continued with improving my blender skills... Continue reading
- June 22, 2020 by DasTobi#GermanGameDevShowcaseToday I created the video for the 3rd round of the #GermanGameDevShowcase... Continue reading
- June 12, 2020 by DasTobi#making, #of, #performanceHere is, like promised in the yesterday's video, the explanation video how I improved the performance... Continue reading
- June 11, 2020 by DasTobi#release, #video, #craftingToday I added the last manual crafting recipes, released V1.12 (Manual crafting system) and made a video about this version... Continue reading
- April 24, 2020 by DasTobi#tutorial, #multiplayerBecause there were some questions about the multiplayer, I decided to make video with a multiplayer tutorial... Continue reading
- April 21, 2020 by DasTobi#landscape, #testerToday I made it easier to input object data in the landscape tester by removing some unnecessary inputs fields... Continue reading
- April 17, 2020 by DasTobi#GermanGameDevShowcaseHere is my video for the 2nd round of the GermanGameDevShowcase... Continue reading
- March 24, 2020 by DasTobi#release, #videoHere is the release video for V1.10 (Terrain-system-update)... Continue reading
- February 19, 2020 by DasTobi#building, #shapeToday I added cylinders as new building shape... Continue reading
- February 17, 2020 by DasTobi#building, #shapeToday I started to add capsule objects. When I'm done, you will be able to build and use marble race tracks... Continue reading
- February 11, 2020 by DasTobi#building, #shapeToday I added the other materials to the new shape and the shaping table to craft the different shapes... Continue reading
- January 27, 2020 by DasTobi#character, #designerToday I added buttons to steer the camera in the character designer. I also started to implement more clothes... Continue reading
- January 22, 2020 by DasTobi#character, #designNow the eye color and the preview of the player are working... Continue reading
- January 21, 2020 by DasTobi#character, #designerToday I started to implement the new character designer. I hope that you understand, what the ui want to tell you... Continue reading
- January 15, 2020 by DasTobi#player, #model, #clothesNow the 3d models for clothes are done for the new player model. Tomorrow I'll update the scripts to handle the new clothes... Continue reading
- January 13, 2020 by DasTobi#player, #modelToday I created the missing animations and put the new model into the game... Continue reading
- January 10, 2020 by DasTobi#player, #modelNow the first half of the animation is migrated to the new dynamic model... Continue reading
- January 08, 2020 by DasTobi#player, #modelToday I experimented with an animation without a 3d model... Continue reading
- December 31, 2019 by DasTobi#trailerToday I uploaded the new game trailer, updated my game pages and social media stuff... Continue reading
- December 29, 2019 by DasTobi#trailerIn preparation to create the new trailer, I builded a house and some enclosures... Continue reading
- December 17, 2019 by DasTobi#soundNow there are also sounds, when you hurt animals and at rivers and ponds... Continue reading
- December 03, 2019 by DasTobi#animationToday I started to implement walking animations for players... Continue reading
- December 02, 2019 by DasTobi#texture, #normal map, #graphicNow the textures and normal maps are done. I also fixed the bugs, that picture hangers weren't working and that the weather display didn't show the snow intensity... Continue reading
- November 30, 2019 by DasTobi#texure, #normal map, #graphicToday I created more textures and normal maps for the 1st half of items, where it was useful... Continue reading
- November 26, 2019 by DasTobi#clothingToday I started to implement more clothes. I started with jeans pants for female players... Continue reading
- November 11, 2019 by DasTobi#weatherToday I started to implement snow on the ground or on objects... Continue reading
- November 04, 2019 by DasTobi#terrainToday I started to implement ponds... Continue reading
- October 31, 2019 by DasTobi#item, #inventoryIn preparation to limit the size of the inventory, I added today a weight to items... Continue reading
- October 25, 2019 by DasTobi#animal, #aiToday I created the 3D-model of naked mole rats, they will live in caves and be aggressive... Continue reading
- October 24, 2019 by DasTobi#animalNow giant fire salamanders spawn on hot planets. They are slow, but strong... Continue reading
- October 09, 2019 by DasTobi#space, #menu, #antennaNow antennas on a planet are shown in the space menu. When you click on a button, the target position will be set to the position of the antenna... Continue reading
- October 07, 2019 by DasTobi#release, #video, #vegetationHere is the release video of V1.4 (vegetation-update)... Continue reading
- October 02, 2019 by DasTobi#conifer, #vegetationNow conifers are growing in the mountains... Continue reading
- October 01, 2019 by DasTobi#fire, #flowers, #vegetationToday I added fire flowers to hot planets. They are glowing in the dark... Continue reading
- September 30, 2019 by DasTobi#ice, #stalagmite, #optionsNow ice stalagmites are on cold planets. I also merged the vegetation growing speed options into one option (aging multiplier)... Continue reading
- September 27, 2019 by DasTobi#clownfishToday I implemented clownfishes. They are just decoration... Continue reading
- September 25, 2019 by DasTobi#sea, #anemoneNow sea anemones are in the ocean. Tomorrow I'll add clown fishes... Continue reading
- September 19, 2019 by DasTobi#navigation, #system, #antennaToday I started to implement navigation systems. It will work only, if 3 satellites are in the orbit. To mark a location, you have to place an antenna there... Continue reading
- September 18, 2019 by DasTobi#weather, #displayAfter the satellites were working. I implemented weather displays. You can hold this item in your hand or place it into the world... Continue reading
- September 11, 2019 by DasTobi#technic, #workbench, #craftingTo make the crafting system more complex, I added a technic workbench... Continue reading
- September 09, 2019 by DasTobi#animation, #unicorn, #playerToday I created the animations for interactions between players and unicorns. I also had to learn and switch to the new animation system of unity 3d, because I updated blender... Continue reading
- September 05, 2019 by DasTobi#unicorn, #animalToday I created this beautiful creature... Continue reading
- September 04, 2019 by DasTobi#corny, #planet kind, #candyIn the screenshot, you can see more features of corny planets (candy canes and the terrain texture)... Continue reading
- September 03, 2019 by DasTobi#chocolate, #itemToday I added some chocolate items and added a rotation to natural spawned objects... Continue reading
- August 30, 2019 by DasTobi#release, #video, #caveHere is the release video of V1.1 (cave-update)... Continue reading
- August 22, 2019 by DasTobi#cave, #experimentToday I added the rest to the cave and started to move the new source code into the game... Continue reading
- August 21, 2019 by DasTobi#cave, #experimentNow the caves are smooth (at least for the bottom, the rest (including shadows) will be done tomorrow)... Continue reading
- August 19, 2019 by DasTobi#cave, #experimentToday I started to experiment with a new and better working cave system... Continue reading
- August 17, 2019 by DasTobi#bug fix, #release, #videoToday I made the release video for V1.0.1 (V1.0.1, because walking over stairs was only working in Unity 3D and not in the release, whyever)... Continue reading
- August 15, 2019 by DasTobi#stairs, #steeringToday I implemented, that a player walk over stairs automatically... Continue reading
- July 31, 2019 by DasTobi#editing, #terrainNow the editing of terrain works. For the moment, I let you exaggerate, like you see in the background... Continue reading
- July 25, 2019 by DasTobi#leaf, #sapling, #tree, #vegetationToday I implemented leaf tree saplings. In the next step I will add saplings for palm trees and blueberry bushes... Continue reading
- July 17, 2019 by DasTobi#release, #videoToday I made a video about V0.32 (Electricity-Update) and started to implement new features for vehicles... Continue reading
- July 15, 2019 by DasTobi#bug fix, #electricityToday I tested the electricity system and fixed the bugs, which I found. The plan for tomorrow is to implement the UI... Continue reading
- July 05, 2019 by DasTobi#electricity, #engine, #steamToday I started to implement electricity. In the screenshot, you can see a steam engine... Continue reading
- June 28, 2019 by DasTobi#difficulty, #options, #speedNow all options to setup the difficulty (e.g how fast you are getting hungry) and the speed of the game (e.g the duration of a day and year) are implemented... Continue reading
- June 24, 2019 by DasTobi#toiletToday I implemented toilets... Continue reading
- June 20, 2019 by DasTobi#bathing, #bathtubNow bathing is fully working... Continue reading
- June 19, 2019 by DasTobi#water, #systemToday I added the water system from the yesterday's video to the game... Continue reading
- June 18, 2019 by DasTobi#water, #system, #testHere is a little video with the test project for the new water system... Continue reading
- June 17, 2019 by DasTobi#water, #tapToday I created a water tap and started to experiment with a water physic... Continue reading
- June 12, 2019 by DasTobi#release, #videoToday I made a video about V0.30 (Plant-Update) and started to implement beds... Continue reading
- June 10, 2019 by DasTobi#furniture, #sitting, #pillowToday I started to implement sitting pillows to allow players to sit comfortable somewhere... Continue reading
- May 29, 2019 by DasTobi#bowling, #bucket, #coconut, #food, #milkToday I added more coconut items. (from left to right: coconut, bowling ball, coconut half, coconut bowl, coconut milk, buckets with coconut milk... Continue reading
- May 28, 2019 by DasTobi#coconut, #palm, #treeHere is a screenshot of the new palm trees and coconuts... Continue reading
- May 22, 2019 by DasTobi#dashboard, #driver seat, #ironNow the dashboard for the iron driver seat is working. G releases and activate the hand brake and with U and J, you can up- and downshift... Continue reading
- May 11, 2019 by DasTobi#copper, #earth, #sand, #shovelNow shovels are available to gain sand and earth. I also added copper to caves... Continue reading
- May 08, 2019 by DasTobi#releaseHere is the release video for V0.27 (seasons-weather-update)... Continue reading
- May 01, 2019 by DasTobi#release, #videoHere is the release video for V0.26 (tool-update)... Continue reading
- April 30, 2019 by DasTobi#weather systemNow the weather systems works. In the next step I'll implement seasons... Continue reading
- April 24, 2019 by DasTobi#pickaxe, #sword, #weaponNow swords and pickaxes are also in the game. Besides items are now removed from the accessible inventory, as long as they are in the left hand... Continue reading
- April 23, 2019 by DasTobi#axe, #battle systemToday I implemented the cool down for weapons and added different axes (wood, stone and iron)... Continue reading
- April 19, 2019 by DasTobi#destroying delayToday I started to implement a destroying delay. In preparation for the first tools... Continue reading
- April 17, 2019 by DasTobi#release, #videoHere is the release video for V0.25 (evil chicken update). Now I will start to work on dust bunnies and wool... Continue reading
- April 12, 2019 by DasTobi#and, #animation, #arrow, #bow, #tidy upToday I tidied up my scripts folder (Having 89 scripts in one folder isn't really funny). I also started to create the script and animation for the bow... Continue reading
- April 11, 2019 by DasTobi#and, #arrow, #bowToday I created the items, which you will need to craft and use bow and arrow... Continue reading
- April 09, 2019 by DasTobi#AI, #aggressive, #previewHere you can see a preview of the first aggressive AI... Continue reading
- April 08, 2019 by DasTobi#release, #videoHere is the release video for V0.24. I also started to work on the next feature (the first aggressive AI)... Continue reading
- April 06, 2019 by DasTobi#2 hand system, #torchToday I implemented the 2 hand system and it's now possible to undress yourself. I also added two kinds of torches (wooden and coal)... Continue reading
- April 04, 2019 by DasTobi#bug fix, #planet, #star, #renaming, #space menuToday I fixed the bug, that the item bar wasn't stored correctly, if you scrolled over the last element in the item bar and from now on it's possible to rename stars and planets... Continue reading
- April 02, 2019 by DasTobi#release, #videoHere is the release video for V0.23 (fishing update)... Continue reading
- March 29, 2019 by DasTobi#baked, #fish, #fishing, #food, #rawI decided that I want to implement kahawais first (a fish, who lives in the oceans near new zealand). From left to right you can see the kahawai in the raw, baked and sandwich form... Continue reading
- March 26, 2019 by DasTobi#item, #visibilityNow you are able to see, what you have in your right hand... Continue reading
- March 25, 2019 by DasTobi#release, #videoHere is the release video for V0.22... Continue reading
- March 24, 2019 by DasTobi#releaseToday I released V0.22... Continue reading
- March 21, 2019 by DasTobi#cheat, #player statusNow its possible to change the player status in the cheat menu... Continue reading
- March 19, 2019 by DasTobi#animation, #pooToday I implemented poo... Continue reading
- March 18, 2019 by DasTobi#animation, #pee, #peeingToday I created the animations for peeing... Continue reading
- March 15, 2019 by DasTobi#pee, #player status bar, #poo, #sleepToday I implemented the last three status of players (sleep, pee and poo), which were in the single player version of this game, but not in the multiplayer version... Continue reading
- March 14, 2019 by DasTobi#hygiene, #player status barToday I added hygiene to the status bar (whatever hygiene is :D)... Continue reading
- March 13, 2019 by DasTobi#drinking, #hydrationNow you also have to drink to survive... Continue reading
- March 12, 2019 by DasTobi#aloe vera, #healing, #healthToday I added aloe vera. This plant can be used to heal yourself, after a bath in lava... Continue reading
- March 11, 2019 by DasTobi#burning, #health, #lavaToday I implemented the players health and that you burn in lava... Continue reading
- March 08, 2019 by DasTobi#drowningNow you will drown, if you stay to long under water or in other fluids... Continue reading
- March 05, 2019 by DasTobi#release, #videoToday I made a video about V0.21... Continue reading
- February 26, 2019 by DasTobi#space menu, #universeToday I started to implement the universe view in the space menu... Continue reading
- February 25, 2019 by DasTobi#bug fix, #releaseToday I released V.20 and made a video. I also fixed, the bug, that the planets were created wrong for client players... Continue reading
- February 21, 2019 by DasTobi#bug fix, #crafting, #ice, #lava, #ovenNow it's possible to build with lava and ice. You are also able to melt the ice in the oven or use lava as fuel. I also fixed the bug, that it wasn't possible to add items to the oven or chests... Continue reading
- February 20, 2019 by DasTobi#sea, #ice, #lavaToday I added seas of ice and lava... Continue reading
- February 19, 2019 by DasTobi#kind, #planetToday I created planets with and without vegetation, depending on the temperature on the planet... Continue reading
- February 15, 2019 by DasTobi#space, #space menu, #travelingNow you are able to fly from one planet to another one (actually they looks like the same) in single player... Continue reading
- February 14, 2019 by DasTobi#space menu, #star, #planetToday I fixed the bug, that it was possible to neither build nor destroy anything and I added stars and planets to the space menu... Continue reading
- February 12, 2019 by DasTobi#space, #space menu, #travelingToday I prepared the space menu and the backend for traveling between planets... Continue reading
- February 08, 2019 by DasTobi#space menu, #videoToday I added helptexts to the space menu and made a video about V0.19... Continue reading
- February 04, 2019 by DasTobi#space menu, #bug fixToday I fixed the issue, that when two player flew to one location, the first player didn't saw the rocket of the second player anymore... Continue reading
- January 29, 2019 by DasTobi#space menu, #planet viewToday I implemented the map of the planet in the space menu... Continue reading
- January 22, 2019 by DasTobi#spaceToday I started to implement the space... Continue reading
- January 20, 2019 by DasTobi#trailerToday I created the english version of the trailer... Continue reading
- January 02, 2019 by DasTobi#bug fixToday I fixed the issue, that sometimes the non local players were flickering around... Continue reading
- December 25, 2018 by DasTobi#bug fixToday I fixed the bug, that the player was moved away from the driver seat during crashes... Continue reading
- December 23, 2018 by DasTobi#engine, #rocketRocket engines are now implemented and here is a video about them... Continue reading
- December 15, 2018 by DasTobi#animation, #carrot, #releasechange log: changed: - decreased walking and running speed of players added: - carrots - animations for social interactions... Continue reading
- December 10, 2018 by DasTobi#animation, #bug fix, #rabbit, #villagerToday I optimized the behaviour of the rabbit. It goes now closer to the feets of the player (rabbit sits now at the correct spot for the animation). I also added the new skins to the villagers and fi... Continue reading